Speakers
Horace
Dediu
Horace Dediu is the founder and author of Asymco.com and an independent analyst and advisor on mobile platform strategy. He is a strategic analyst with a proven track record, declared "King of Apple Analysts" by Fortune Magazine, and cited over 300,000 times. Asymco.com is followed by tens of thousands of mobile industry observers and decision makers.
Martin
Fowler
Martin Fowler is an author, speaker, consultant and general loud-mouth on software development.
He concentrates on designing enterprise software - looking at what makes a good design and what practices are needed to come up with good design. He's been a pioneer of various topics around object-oriented technology and agile methods, and written several books including "Refactoring", "UML Distilled", and "Patterns of Enterprise Application Architecture".
For the last decade he's worked at ThoughtWorks, a really rather good system delivery and consulting firm, and writes at http://martinfowler.com.
Bill
Dudney
Bill Dudney is an iOS/Mac indie developer. In addition to his own apps he helps others deliver great user experiences on iOS and the Mac. He is the co-author of iOS SDK Development and Core Animation for Mac OS X and the iPhone. In addition to writing software and writing books Bill likes to teach others the finer points of Cocoa with the Pragmatic Studio. You can find him on Twitter and his blog, or climbing a mountain in his home state of Colorado, USA.
Josh
Clark
Josh Clark is a designer specializing in mobile design strategy and user experience. He's the author of "Tapworthy: Designing Great iPhone Apps" (O'Reilly, 2010) and "Best iPhone Apps" (O’Reilly, 2009). Josh's outfit Global Moxie offers consulting services, training, and product invention workshops to help creative organizations build tapworthy mobile apps and effective websites.
Amy
Nelson
Amy works for the Strategic Development arm of ABC Innovation where she’s currently a UX Designer. She has worked at the ABC for over 10 years in various roles including Senior Producer, Designer, Art Director, Developer and Project Manager.
Ben
Hamey
Ben Hamey co-founded Bonobo in 2009 and has made chart-topping apps including iBoost, Roamz, Zilla, Discovr and PostSecret. Ben specialises in app design and product strategy.
Meena
Tharmarajah
Meena Tharmarajah is a Senior User Experience Designer at the ABC. Working within the Innovation division, she was responsible for the user experience design on ABC Foodi, and the ABC’s first iPad app for preschoolers, Play School Art Maker.
Troy
Brant
Troy is an iOS engineer at Flipboard in Palo Alto and lead developer of Flipboard for iPhone. Before Flipboard, he authored The Complete Idiot’s Guide to iPad and iPhone App Development.
Bill
Tai
Bill Tai is a leading venture capitalist and sponsored athlete in kiteboarding. He has funded more than a dozen startups that grew to become public companies, serving on the Board of Directors of 7 publicly listed companies that emerged from his portfolio. He is currently Chairman of Maxthon Inc and Treasure Data.
Bill is an active Angel Investor having personally funded companies such as Tweetdeck / Twitter, Tango.me, Treasure Data, Miselu, and VideoEgg (SayMedia). He is a partner of several funds at Charles River Ventures where he represents CRV on the board of Glyde, Maxthon and Scribd. Prior to establishing CRV’s Silicon Valley office, Bill co-founded IPInfusion as Executive Chairman, Founded iAsiaWorks as Chairman and CEO, and founded Tradebeam as President.
Brendan
Devers
Brendan is a director in Deloitte's digital practice and leads the mobility solutions team. He has led a number of mobile delivery projects and teams for large organisations, including a number of iterations of the Australia Post corporate iPhone/iPad application.
Cameron
Barrie
Cameron Barrie is the Director and Senior Developer at Bilue, a Sydney based agency specialising in development and delivery of high quality iOS Applications. Cameron has worked with clients such as The ABC, LinkMe, Fox Sports and NineMSN to migrate their existing content and services to the iPhone and iPad. Cameron started out his iOS development in late 2008 and has continued ever since.
Cesare
Rocchi
Cesare Rocchi is a speaker, writer, UX designer and developer specializing in web and mobile applications. He began working on interactive applications while he was a researcher in the academia. He runs Studio Magnolia, an interactive studio that creates compelling web and mobile applications. You can find him on Twitter. When off duty he enjoys snowboard and beach tennis.
Chaise
Hocking
Chaise Hocking is an iOS developer and consultant at Shine Technologies. He has worked on a number of commercial iOS apps, including Yellow Pages, Whereis and Flybuys
Chris
Miles
Chris Miles is a freelance software engineer who has been specialising in iOS development since soon after the first iPhone SDK was released. Chris has worked for a variety of clients, large and small, and has developed iOS apps and frameworks for companies such as British Telecom, Australian Government, SEGA, Coles, Defence Jobs, Jeans West and Locayta LTD.
Chris
Van
Raay
Chris is a Senior Interaction Designer and iOS Developer at Deloitte. He has led a number of high profile projects in the mobility field for both public and private sector clients. His work is distinguished by his skills encompassing both mobile user experience design and mobile software development.
Recent successes include his role as lead designer and developer of the Victorian Government's Better Health Channel app (named in Apple's App Store Rewind as the best medical app of 2011) and user experience advisor and lead developer of Australia Post's new iPhone and iPad apps.
In 2010 he was awarded 1st prize in the youth category of the Victorian Premier’s Department’s "App My State" competition for his work with Crime Stoppers Victoria.
Jake
MacMullin
In addition to being one of the co-founders of Swipe Conference, Jake is a independent iOS & mobile specialist. He creates iPhone and iPad apps for clients and provides training and mentoring to organisations looking to develop in-house expertise. He developed the ABC's iview for iPhone and iPad used by millions of people around the nation.
Jon
Manning
Jon Manning is co-founder of Secret Lab, a Hobart-based game and app development studio. He's also the best selling author of 'iPhone and iPad Game Development For Dummies' (for Wiley) and the upcoming 'Learning Cocoa with Objective-C Third Edition' (for O'Reilly). Recently, he's built apps such as Meebo for iPhone and ABC Play School Art Maker for iPad.
Kevin
O'Neill
Kevin is the mobile delivery manager for PlayUp, a regular speaker at Melbourne CocoaHeads and has worked on some of Australia’s most recognizable iOS applications.
Marc
Edwards
Marc Edwards is the Founder and Lead Designer at Bjango, developers of Mac and iOS apps including iStat Menus, Consume and Skala Preview. Marc also co-hosts the Iterate podcast and writes design articles on Bjango's website and for Smashing Magazine
Matt
Kelsh
Matt is the Interface Designer behind the latest apps from Shifty Jelly. During the past twelve months, he has designed new interfaces for Pocket Weather Australia, Australian Weather for Mac & Pocket Casts.
If you'd like to hear about the hardships of using Photoshop throughout your day, follow him on Twitter.
Russell
Ivanovic
Russell co-founded Shifty Jelly 2 years ago from his couch, and since then they’ve had hits like Pocket Weather AU, which if statistics are to believed resides on 1 in 9 iPhones in Australia.
Steven
Engel
Steven Engel manages a native mobile development team within Westpac, producing both internal and externally facing applications. Steven also worked at Apple Australia in product and R&D roles, was in at the ground floor of commercial internet in Australia with Microplex (now Optusnet) and has managed a V8 Supercar team.
Stewart
Gleadow
Stewart is a consultant and developer with Thoughtworks Australia. He helps companies create iOS applications and build mobile development teams. His particular focus is on automated testing for iOS and on sustainable mobile architectures. He's spreading the word that testing iOS apps should not be thrown into the too hard basket, and that good testing is essential for long term agility.